"Tears in Heaven" commercial - Rocket modeling/texturing/shading

Commercial still

Commercial still

turntable

turntable

Sculpting

Sculpting

Katana shading tree

Katana shading tree

"Tears in Heaven" commercial - Rocket modeling/texturing/shading

For the commercial "Tears in Heaven" I modeled, textured an shaded a big stylized rocket.
It had to be high-detailed to work in distant and close shots.
Modeling is done in 3DsMax and ZBrush, texturing in Mari and Substance Painter and Shading with Renderman in Katana.

watch the commercial online:
https://vimeo.com/299635962